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The History of Sunsoft
The Making of Blaster Master 2
[slb_exclude]Genesis | March 15 1993 (US) | Software Creations The [...] -
Re-published
An Interview with Geoff Follin
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The History of Sunsoft
Interview with Richard Robbins (Sunsoft)
[slb_exclude] Richard Robbins was there at the start of Sunsoft [...] -
Re-published
Interview with Jan Malmsjö (Swedish Nintendo translator)
[slb_exclude]Jan Malmsjö This interview with swedish translator Jan Malmsjö was [...] -
VGArc Originals
Ken Macklin, the cover art for Maniac Mansion
[slb_exclude]Ken Macklin, the artist behind the cover art for Maniac [...] -
VGArc Originals
VGDoc: Interview with Owe Bergsten [2013]
[slb_exclude]In 2013 Stefan Gancer interviewed Owe Bergsten, co-founder of Bergsala [...]
Originals
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August 6, 2018 0
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The Making of Blaster Master 2
July 31, 2018 0 -
Interview with Richard Robbins (Sunsoft)
October 25, 2017 0 -
Ken Macklin, the cover art for Maniac Mansion
January 15, 2017 0 -
VGDoc: Interview with Owe Bergsten [2013]
January 3, 2017 0 -
Interview with David Warhol (composer, programmer)
December 9, 2016 1 -
Interview with Alberto González (composer)
December 4, 2016 0 -
Ste Pickford interview (designer, artist) (2014)
November 28, 2016 0
Re-published
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An Interview with Geoff Follin
May 7, 2018 1 -
Interview with Jan Malmsjö (Swedish Nintendo translator)
January 23, 2017 0 -
Kid Fenris’ Fester’s Quest interview (2014)
November 29, 2016 1
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